Mar 18, 2008, 06:33 AM // 06:33
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#21
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Its like a 0 expertise ranger, a 0 df monk, a 0 fast casting mesmer, a 0 sr necro etc etc etc... I believe the term is noob, but it could also be brainless, goldfish, & retard
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Mar 18, 2008, 06:49 AM // 06:49
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#22
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Academy Page
Join Date: Dec 2007
Location: My Imagination
Guild: Team Santa [木凸木]
Profession: D/
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Quote:
Originally Posted by Coloneh
look a goldfish!
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WHERE?
but yeah, mysticism is awesome for energy management, especialy in enchantment heavy builds (wich you'll mostly have as a dervish, if not, you waste ze dervish).
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Mar 18, 2008, 01:00 PM // 13:00
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#23
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Ascalonian Squire
Join Date: Feb 2008
Guild: MuTants [MU]
Profession: W/
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Quote:
Originally Posted by Sirius-NZ
Energy return. The fact that others' enchantments (e.g. prot monks) also trigger it makes it even better.
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Its an ok Energy Return, but i usually use a Zealous Scythe on my Derv. So i dont really use Mysticism.
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Mar 18, 2008, 01:49 PM // 13:49
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#24
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Toa Hahli
Its an ok Energy Return, but i usually use a Zealous Scythe on my Derv. So i dont really use Mysticism.
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Use both, durrrr
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Mar 18, 2008, 01:54 PM // 13:54
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#25
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Ascalonian Squire
Join Date: Feb 2008
Guild: MuTants [MU]
Profession: W/
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Quote:
Originally Posted by dan-the-noob
Use both, durrrr
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Why..? Zealous gives more return than Mysticism does.
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Mar 18, 2008, 02:53 PM // 14:53
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#26
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Toa Hahli
Why..? Zealous gives more return than Mysticism does.
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Because zealous and mysticism gives more energy than zealous. And if you're not speccing mysticism for the awesome skills it has, your build is already bad.
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Mar 18, 2008, 03:56 PM // 15:56
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#27
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Ascalonian Squire
Join Date: Feb 2008
Guild: MuTants [MU]
Profession: W/
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Quote:
Originally Posted by dan-the-noob
Because zealous and mysticism gives more energy than zealous. And if you're not speccing mysticism for the awesome skills it has, your build is already bad.
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Way to pre-judge there. Makes you look stupid. Just because people dont like what you use and you dont like what they use doesnt make it bad. Not everyone is a Enchant/Mystic Regen Noob. I do fine without Mysticism.
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Mar 18, 2008, 04:06 PM // 16:06
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#28
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Lack of mysticism on a Dervish is just stupid; it's like not taking Soul Reaping as a Necromancer.
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Mar 18, 2008, 04:25 PM // 16:25
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#29
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by shoyon456
... I didn't really realize what he said until i realized, he LEFT OUT THE MYSTICISM.
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Then he did not say 0 either. He might have been running a 4 attribute setup with a bunch of majors.
Quote:
Originally Posted by MasterSasori
Notice that I stated SOME in the description.
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No, you didn't, you said a 'good percentage', there's a difference. You'll get a better response if you refrain from that kind of talk, not even to about 'some', it serves no purpose anyway.
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Mar 18, 2008, 04:29 PM // 16:29
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#30
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Toa Hahli
Way to pre-judge there. Makes you look stupid. Just because people dont like what you use and you dont like what they use doesnt make it bad. Not everyone is a Enchant/Mystic Regen Noob. I do fine without Mysticism.
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out of curiousity, what build are you running? personally i can't think of a good build that doesn't use mysticism, but i'm willing to give anything a shot if it works. There are places where enchants aren't really the best options and i would like to try something new to spice things up a bit.
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Mar 18, 2008, 04:45 PM // 16:45
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#31
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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Quote:
Originally Posted by Toa Hahli
Way to pre-judge there. Makes you look stupid. Just because people dont like what you use and you dont like what they use doesnt make it bad. Not everyone is a Enchant/Mystic Regen Noob. I do fine without Mysticism.
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BTW, Mystic Regen is under Earth Prayers. All dervs must be running some enchantments. If they aren't, then they probably aren't using a scythe (or else they would die pretty quickly). Those enchantments take energy, but mysticism can give some of that energy back.
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Mar 18, 2008, 05:42 PM // 17:42
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#32
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Toa Hahli
Way to pre-judge there. Makes you look stupid. Just because people dont like what you use and you dont like what they use doesnt make it bad. Not everyone is a Enchant/Mystic Regen Noob. I do fine without Mysticism.
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So that translates to:
- You don't use any mysticism skills, in particular no avatars.
- You have way worse e-management than a normal dervish (unless running zealous vow, for some random reason).
- You don't use Aura Of Holy Might or Heart Of Fury.
I'm sure i missed some other stuff. There is one word for you. Fail.
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Mar 18, 2008, 07:23 PM // 19:23
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#33
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ǝuoʞoɯ
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guess some people have yet to grow up, especially regarding a PvE/PvP fight.
i don't think i need to hint you guys anymore, so stop with what you've been doing or another topic goes down.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Mar 18, 2008, 07:27 PM // 19:27
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#34
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Ascalonian Squire
Join Date: Feb 2008
Guild: MuTants [MU]
Profession: W/
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Quote:
Originally Posted by moko
guess some people have yet to grow up, especially regarding a PvE/PvP fight.
i don't think i need to hint you guys anymore, so stop with what you've been doing or another topic goes down.
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Im not arguing over which is better, ive said before. Neither is superior to another. Only problem are Egos. All i say is Mysticism is basically useless when you can get back x2 the energy with a Zealous before even 1 enchant wears off. Then i get bombarded that im a noob. How this site is 'Elite' by guild wars standards is beyond me.
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Mar 18, 2008, 07:31 PM // 19:31
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#35
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Frost Gate Guardian
Join Date: Nov 2007
Location: STALKER!
Guild: Not in One
Profession: N/A
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Only reason I would see any point with 0 mysticism, is if you say had 12 SM, and 12 wind prayers for
[skill]Natural Healing[/skill][skill]Pious Restoration[/skill][skill]Featherfoot Grace[/skill]
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Mar 18, 2008, 07:50 PM // 19:50
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#36
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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if i wanted to play without a primary attribute i would just play mesmer. at least they look cool
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Mar 18, 2008, 10:28 PM // 22:28
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#37
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Coloneh
if i wanted to play without a primary attribute i would just play mesmer. at least they look cool
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Fast Casting is actually important in PvP...... Diversion without it would be unplayable after all. So please, enough with your not having a clue.
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Mar 18, 2008, 10:29 PM // 22:29
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#38
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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If you have 5 enchantments on you (and I'm talking about enchantments other people cast on you, not you on yourself), and 12 mysticism, the energy gain you're going to get is anything but useless. It also doesn't rely on finding groups of enemies for the energy gain to work; zealous still more than breaks even against single targets, but it needs two or three to really shine... and a lot of the time, targets don't stick together. (More often in PvP than PvE, of course.)
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Mar 18, 2008, 11:06 PM // 23:06
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#39
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by moko
guess some people have yet to grow up, especially regarding a PvE/PvP fight.
i don't think i need to hint you guys anymore, so stop with what you've been doing or another topic goes down.
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Another topic's gone down.
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